Jack Morgan
| VAL | CHAR | ROLL | NOTES |
| 23
20 25 25 15 15 20 16 6 6 5 9 60 61 |
STR
DEX CON BODY INT EGO PRE COM PD ED SPD REC END STUN |
14-
13- 14- 12-
|
600 kg; 4½d6
OCV: 7 /DCV: 7 PER Roll 12-
6 PD/5 rPD
|
| POWERS |
| Timecop Conditioning: 20 pt Mental Defense
Knowledge of Possible Future: Clairsentience
Damage Resistance 5 PD/5 ED 25% Damage Reduction PD only Regeneration 2 BODY per Turn Plasma Pistol OAF, unbreakable
Quantum Computer (Recall Bracelet) IAF,
unbreakable
|
| Commando Training |
| Maneuver
OCV
DCV
Damage/Effect
Martial Strike +0 +2 5½d6 Martial Throw +0 +1 4½d6 + v/5 Killing Strike -2 +0 ½d6 HKA Choke Hold -2 +0 Grab, 2d6 NND Martial Disarm -1 +1 Disarm, 33 STR Martial Block +2 +2 Block, abort |
| Weapon Groups: Pole arms, Swords and Quarterstaffs |
| SKILLS |
| 5 Levels with ranged attacks
2 Martial Damage Classes Climbing, Combat Driving, Combat Piloting, Contortionist, Lockpicking, Stealth 13- Bugging, Concealment, Criminology, Deduction, Tactics, Tracking, System Operation 12- Streetwise 12- Security Systems 18- Interrogation 13- Demolitions, Electronics 12- Lip Reading, Mechanics, Navigation, Survival 11- Shadowing 15- WF: Small arms group WF: Common melee and missile weapons WF: Uncommon melee weapons and weapons group TF: Ground, Water and Air Vehicles, Riding Animals, Scuba, Skiing, Parachuting |
| PERKS |
| International Policing Powers
Filthy Rich |
| TALENTS |
| Ambidexterity
Combat Sense 18- Defensive Maneuver Light Sleep |
| DISADVANTAGES |
| Wants to destroy time travel |
| APPEARANCE |
| Jack Morgan is roughly six feet tall, with dark blond hair and brown eyes. He's built like a wrestler, and has a general bearing and manner about him that makes people in crowds stay out of his way. When Jack smiles, people consider him a genuinely handsome man; when he scowls, however, people look the other way and tend to duck for cover. |
| POWERS/TACTICS |
| Jack's powers are the result of biological enhancements in the far
future. He's stronger than the average person, has a tougher skin,
and can remember everything that's supposed to happen in the twenty-first
century. He's well trained in numerous disciplines, but was basically
designed to be a commando in the war against temporal criminals.
Now that he's independent, Jack is ruthless with those who he considers
to be in the wrong, and won't
hesitate to pay blood with blood. |
| PERSONALITY |
| Jack Morgan has a soft spot for innocent bystanders. He's the type of guy who will help a little old lady across the street while blasting the kneecaps off a suspected villain. Jack is charming in a dockside sort of way. Get on his good side and he'll bust his butt to help you; get on his bad side and he'll go out of his way to make sure your life is most unpleasant. Jack does have a strong moral sense, rooted in his own concepts of right and wrong. |
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Web page graphics provided by Jack Morgan is a creation of Jay Shaffstall