Knock-out

VAL CHAR ROLL NOTES
60(80)
23
20
15
12
13
15
22
20
20
  6
16
46
55(90)
STR
DEX
CON
BODY
INT
EGO
PRE
COM
PD
ED
SPD
REC
END
STUN
24-
14-
13-

11-
12-
12-
 
 
 
 
 

 

100 ton; 12d6 (1.6 kton; 16d6)
OCV: 8 /DCV: 8
 

PER Roll 11-
ECV: 4
PRE Attack: 3d6

20 PD/12 rPD
20 PD/12 rPD
Phases: 2, 4, 6, 8, 10, 12 
 

 

POWERS
Tough Skin: Elemental Control
     a - Damage Resistance 12 PD/12 ED
     b - 50% Damage Reduction PD/ED, resistant
     c - Life Support: Safe in Vacuum/High Pressure and Intense Heat/Cold
     d - Lack of Weakness: 1 level

Strength Boost: +20 STR
     Doesn't add to figured
     x3 END
     Only while Enraged

Intestinal Fortitude: +35 STUN
     Only while enraged

Quick Healing: Regeneration 
     1 BODY per 5 hours

Keen Senses: Enhanced Perception
     +2 PER to all senses

Titanium Knuckles: OIF
     1 level Armor Piercing STR
     Unbreakable
     Bonus affects Strength Boost

SKILLS
3 levels with Grab, Haymaker, and Strike
Conversation     12-
Familiarity: Tactics
KS: Entertainment Industry     14-
*Acting     13-, Activation 12-
*High Society, *Oratory    12-, Activation 12-
*Seduction     16-, Activation 8-
*PS: Modeling     16-, Activation 12-
*Activation rolls have to do with her self-confidence problem
DISADVANTAGES
Enraged when non-powered friends and family are threatened
Enraged if publically humiliated
Distinctive Features: curvaceous and drop-dead gorgeous
Immature
Does what mother says
Self-confidence issues
Doesn't yet know her own strength
Slight klutz
Public ID (Sarah Steiner)
APPEARANCE
Sarah is a very beautiful young girl, thanks totally to the extensive and radical cosmetic
surgery her mother has subjected her to.  Her cheeks have been sculpted, her nose straightened, the corners of her eyes lifted, and her lips inflated.  Excess fat on her body was liposuctioned away, and her skin has been tightened up in the few areas where it previously sagged slightly. Her chest has been completely reshaped as well, with the largest saline implants on the market giving the girl a truly remarkable bust-line.

A team of clothing advisors, make-up artists and hair stylists follow Sarah wherever she goes,
so that when she is seen in public as Knock-out, her looks are consistently flawless.  Her
long blonde hair is always styled impeccably, her makeup is without fault, and her attire never
fails to showcase her manufactured features.  Tanning salons have turned her once-pasty skin a warm brown, most of her teeth have been capped or artificially whitened, and colored contact lenses give Sarah eyes that are a vivid sapphire-blue.  She's truly a classic American dream girl, brought to life -- and at a cost of a little over five million dollars, Lily Steiner considers her quite the bargain.

Sarah's standard Knock-out costume is a two-piece affair consisting of hot-pants and a low-cut midriff-bearing tank top.  It contains a ballistic Kevlar weave, simply there to keep her from accidentally ripping the attire.  On her fists, Sarah wears a pair of custom-made titanium-alloy brass knuckles.

POWERS/TACTICS
Practically all of Sarah's physical attributes have developed well beyond human norm.  Her senses, strength, speed and toughness, in particular, are greatly enhanced.  She doesn't yet 
quite know her own strength, and is constantly pulling off doorknobs, crushing remote 
controls, breaking furniture, tearing clothing and otherwise destroying minor pieces of her 
environment.  Her super-tough skin allows her to ignore most attacks that are mundane in nature, though she bruises and cuts more easily than some of her tougher metahuman brethren. When she is injured, Sarah heals at a remarkable rate.  When enraged, Knock-out is particularly difficult to bring down, as she can draw upon great reserves of strength and resilience in times of need.

As Knock-out, Sarah is not much of a tactician.  She likes to get in an mix it up, starting and
finishing fights fast and honest.  The alloy knuckles she wears dramatically increase her punching power, making the young metahuman is a force to be reckoned with in hand-to-hand combat.  However, if hitting the enemy hard and fast won't do the trick, she's in trouble.  She's not much for improvisation, and is untrained when it comes to true martial arts. For that reason, Sarah is at a serious disadvantage when facing highly-trained martial artists, since they're usually able to utterly dictate the flow of the fight.

PERSONALITY
Life was difficult before Sarah manifested her powers, and since that time it's only gotten more challenging.  One set of problems has been exchanged for another, it seems. Deep down, Sarah is hurt that no semblance of her former physical self remains.  At the time, she was all for the various surgeries, but she didn't quite realize how very different she was going to look -- and feel.  Meeting the expectations of her mother, and now of the general public, weighs very heavily upon her.  Yes, she now looks the part, and yes, she has some amazing super-powers.  But can she use them responsibly?  Can she stand up at a press conference and not embarrass herself and her mother in front of the nation?  What if she hurts someone without meaning to?  What if the public finds out her looks are completely fake, and hates her for it?  What if she can't handle the pressures of constant media attention?  What if there is no constant media attention?  So many unknowns keep Sarah up at night, but she's done a great job thus far of hiding her growing anxiety from her family, friends, and assistants.

Though her appearance suggests otherwise, Sarah is far from true maturity.  The many surgeries and brutal training regiment she's been subjected to have stolen some key years
from the girl's adolescence, and as a result she often acts like a 16 year-old when in fact
she's nearing twenty.  Sarah is apt to form crushes quickly, she's very much into pop culture,
and she's every bit as immature and impressionable as a teen several years her junior.

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