Orchid


VAL CHAR ROLL NOTES
50 
24 
30 
14 
18 
20 
23 
20 
10 
12 
 8 
16 
60 
54
STR 
DEX 
CON 
BODY 
INT 
EGO 
PRE 
COM 
PD 
ED 
SPD 
REC 
END 
STUN
19- 
14- 
15- 

13- 
13- 
14- 
 
 
 
 
 

 

25 ton; 10d6 
OCV: 8 /DCV: 8 
 
 

ECV: 7 
PRE 5d6 

24 PD/14 rPD
26 ED/14 rED
Phases: 2, 3, 5, 6, 8, 9, 11, 12 
 

 

POWERS
Negative Energy/Vampiric Powers: 158 pt. Multipower 
     u - 6d6 PRE to PRE Transfer
          Explosion, Hole in the Middle, ½ power in full light
     u - 9" Darkness vs. all Sight
          AoE radius, Personal Immunity, six 1-minute charges
     u - 25" Teleportation, one fixed slot, one floating slot, x2 range w/one phase 
          Concentration, Invisible to hearing, only to dark or shadows 
     m - 15d6 Mind Control, telepathic, reduced by range, ½ effect on women and children 
     u  - 1d6 Major Transform, Cumulative
           Linked to Mind Control (-1/4), only vs. mind/memory/thoughts
     m - 5d6 BODY Transfer to STR, END Reserve, or BODY
           Only vs. gripped or still target 
     u - 3d6 HKA, Penetrating 
     u - 6d6 SPD to END Reserve Transfer
           Linked to HKA 
     u - 5d6 Flash vs. all Sight and all Hearing
          Explosion, Personal Immunity 
     u - Desolidification
          Invisible power effects, usable by one other in contact, x3 END in full light
     u- 15d6 Energy Blast
          Double Knockback

END Reserve: 180 END, 20 REC
     Runs all Multipower slots that require END
     Only when feeding

Unholy Animation: Elemental Control 
     a - 4d6 EGO Attack
          Damage Shield, Penetrating, 0 END, Persistant, Always On
     b - 14 PD/14 Ed Armor

Regeneration: 1 BODY/Turn

Life Support: Self-contained breathing, immune to disease, immune to aging

Damage Reduction: 25% vs. mental attacks

SKILLS
KS: Alchemical Magic     13-
PS: Alchemical Magic     13-
Seduction     14-
Stealth     14-
DISADVANTAGES
Uncomfortable in full sunlight
Protective of partner
Hates "beautiful people"
Soft spot for misfits and outcasts
Berserk when taunted about past or encountering past tormentors
Enraged by ostracization
Distinctive features (excessive pallor, cold, rigid skin, voluptuous, faintly glowing eyes)
APPEARANCE
Orchid is alluring in a seductive but slightly creepy fashion.  Her body, courtesy of Daxrathas, is voluptuously curved and calculated to fascinate her male prey.  She accentuates her femme fatale image with long, sleek gloves and boots and a tight bodysuit of black leather.  Over this costume she wears a voluminous black cloak.  Her skin is pale and flawless, her hair is raven black, and her eyes glow a faint red in the dark. 
POWERS/TACTICS
Orchid is more cautious and given to stealth than her partner.  When on an important mission or dealing with a potentially dangerous opponent, she prefers to scout her target in advance, using her desolidification and teleportation abilities to gain access to key locations and information.  Her interest in reading and research leads her to dig through news stories, record archives, and the Internet in pursuit of information about her targets.  In combat, Orchid's favorite tactic is to find a way to drain the power of her opponents early in the fight (or before it).  She prefers to use her ranged attacks and let her partner handle the close-quarters work.
PERSONALITY
Orchid spends much of her time torn between competing impulses.  She hates humans as a race and has no qualms about feeding on them and tormenting the ones who bring themselves to her attention.  She actively enjoys killing and torturing anyone who reminds her of the people who made her childhood a living Hell.  She does retain some underlying impulses towards good, however, and will at times temper the inhuman bloodlust of her partner.  She generally chooses her daily prey from people who appear to merit it, using her mind control to extract confessions of ill deeds.  She will also generally show mercy to helpless people like children or the mentally ill -- although thanks to her youthful tormentors, Orchid's sympathy for children drops off sharply after about age 6.

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