Mindshadow
| VAL | CHAR | ROLL | NOTES |
| 8
11 18 12 23 26 18 24 2 4 8 6 36 25 |
STR
DEX CON BODY INT EGO PRE COM PD ED SPD REC END STUN |
11-
11- 13- 14- 14-
|
100kg; 2d6
OCV: 4 (12 w/ TK), DCV: 4 PER Roll 14-
Phases: 2, 3, 5, 6, 8, 9, 11, 12
|
| POWERS |
| Instant Change; any set of clothes
Psionic Powers: Elemental Control
Psionic Powers: 165 pt. Multipower
Disciminatory Detect Minds; 0 Phase, Targetting Disciminatory Detect Molecular Structure; 0 Phase Ranged 360 Degrees; Mental Sense Group Mental Defense: 20 points Life Support: Immune to age, disease, doesn't eat/excrete/sleep Life Support: Doesn't breathe, Immune to heat/cold/radiation/high
pressure/vacuum
|
| SKILLS |
| +8 Levels with Telekinesis
Bureaucratics 13- High Society 13- Streetwise 13- KS: Government 14- KS: Big Business 14- KS: Metahumans 14- |
| PERKS |
| Filthy Rich |
| TALENTS |
| Danger Sense 17-
Mystic/out of combat, City-wide, not vs machines/robots Find Weakness 14- vs Ego Defense w/ Telepathic Powers |
| DISADVANTAGES |
| Considers other people pawns and toys
Uses her powers all the time and in any situation Manipulative; enjoys using people, ruining people's memories, morals, relationships, etc. Vain about looks Distinctive features: drop-dead gorgeous |
| APPEARANCE |
| Mindshadow stands five-foot, eight-inches tall, with long, bright red
hair and dark green eyes. She is stunningly beautiful; enough to
make most men pant with breath and most women jealous with despair.
She has abandoned any pretense of a "civilian" identity, and wears her
costume practically all the time. Her costume is a sleek ensemble
of long black gloves, stiletto-heeled thigh boots, grey stockings, with
a black torso. She also wears a flowing black cloak which is intentionally
longer than her height; she always hovers at least a foot above the ground
as she considers walking beneath her.
When she chooses to exercise a low profile, she uses her hypno-invisibility and/or mass telepathic suggestion to will people to be unable to see her, editing people's memories as she sees fit. |
| POWERS/TACTICS |
| One of the most powerful telepaths in the world, Mindshadow prefers to work her schemes via her mind-slaves. When taking direct action, Mindshadow will tend to use mobility and long-range to avoid close-quarters with her foes. She uses hypno-invisibility and mental illusions to prevent people from being able to target her directly. Offensively, she will start most combats by draining people's will (EGO), which increases her powers even more, then Mind Control to make her opponents attack each other, or bystanders depending on the situation or her mood. Mindshadow's telekinetic powers, while not quite as impressive as her telepathy, enables her to fly, protect herself, and change the molecular structure of matter (including living creatures). |
| PERSONALITY |
| Mindshadow loves to use her powers; she considers most of humanity
cattle to be toyed with and made to serve her will. She enjoys the luxury
that her powers have given her; the ability to ruin other people's reputations,
relationships, and even their lives with a mere thought is intoxicating
to say the least. Mindshadow has a strong cruel streak; her idea of a fun
time is making families turn against each other, changing people's memories
and personalities to suit her whims and desires.
Mindshadow isn't foolish; she's quite aware that there are a few exceptionally powerful people out there. When dealing with other supers, she will use her powers to scout out their weaknesses -- especially their friends, co-workers, etc. -- and use them against people. Mindshadow's main goals are to use her powers to enslave people in powerful positions in government, big business, organized crime, and a few superheroes she can wrap around her finger to enforce her will. |
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Web page graphics provided by Mindshadow is a creation of Stephen Tsai